✦ GAME PORTING
Port Your Game to New Platforms
Unity porting to WebGL, iOS, Android and PC with the performance, controls and store compliance each platform needs.
In Short
Velocity Technosoft ports Unity games between WebGL, iOS, Android and PC (Steam). Porting includes performance and memory optimization, input and UI adaptation for touch, mouse, keyboard and controllers, platform SDK integration and store submission. We also upgrade old projects to current Unity versions before porting.
- Rated 4.99/5 on Upwork
- 98% Job Success
- 11,000+ hours delivered
- 150+ games & apps shipped
What We Deliver
Unity WebGL
Browser builds with small download sizes, fast loading and memory tuned for web portals.
iOS & Android
Mobile ports with touch controls, safe areas, performance tuning and store compliance.
PC & Steam
Mouse, keyboard and controller support, resolution scaling and Steamworks integration.
Unity Version Upgrades
Upgrade old Unity projects and deprecated packages before or during the port.
Performance Optimization
Draw calls, memory, texture compression and load times optimized per platform.
Store Submission
App Store, Google Play and Steam requirements handled through to approval.
Is This You?
- Your mobile game should also run in the browser (WebGL)
- Your WebGL build is too large or crashes on mobile browsers
- You want to bring a mobile game to Steam
- Your project uses an old Unity version that no longer builds
- Your app was rejected by Apple or Google after porting
If any of these sound familiar, tell us about your project and get a plan within 24 hours.
How It Works
What changes when a game moves platform
Each platform has different input, screen sizes, memory limits and store rules. A mobile game moving to PC needs keyboard, mouse and controller support and resolution options; a game moving to WebGL needs a much smaller download and must avoid threads and some native plugins; a game moving to iOS must meet Apple's privacy and review requirements.
Porting old Unity projects
Many porting projects start with an old Unity version, outdated ad SDKs and deprecated packages. We upgrade the project first, replace what no longer works and fix compile errors, so the port is built on a maintainable base.
Cross-platform from day one
When we build new games we structure input, UI and platform services so later ports are fast. Pokeroo Global, for example, runs across mobile, PC and VR from a shared codebase.
Projects We Have Delivered
Pokeroo Global VR
Social Texas Hold'em poker across 30 countries with cross-platform play on mobile, PC and VR.
Pokeroo Global
Multiplayer social casino card game.
Solitaire Infinite
Classic solitaire card game.
XANA
Contributed to a full-scale 3D metaverse with live events, avatars and real-time multiplayer.
How We Work
- 1
Audit & Estimate
We review your idea, build or source code and send a written estimate, timeline and technical approach within 24 hours.
- 2
Plan & Prototype
We lock the scope, set milestones and deliver a playable build early so you can test the core loop.
- 3
Build in Sprints
Weekly builds and progress updates. You test real builds on your own devices throughout.
- 4
Polish & Optimize
Game feel, performance on low-end devices, analytics, ads and in-app purchases.
- 5
Launch & Support
Store submission, launch fixes and ongoing updates. You own 100% of the code and IP.
Frequently Asked Questions
Can you port my Unity mobile game to WebGL?
Yes. We adapt input, UI and rendering for browsers, reduce build size, and fix features that WebGL does not support, such as threads and some native plugins.
Why is my Unity WebGL build slow or crashing?
The most common causes are memory limits, large uncompressed assets and unsupported features. We profile the build and optimize textures, audio, code stripping and loading.
Can you port a mobile game to PC and Steam?
Yes. We add mouse, keyboard and controller support, PC resolutions and graphics settings, and Steamworks features such as achievements and cloud saves.
Do you upgrade old Unity projects?
Yes. We upgrade projects from older Unity versions, replace deprecated packages and fix compile errors before porting.
How long does game porting take?
A straightforward port typically takes 1 to 4 weeks. Projects with many native plugins or major performance problems take longer, and we estimate after reviewing the project.
How do I get started?
Tell us your current and target platforms in the quote form. We reply within 24 hours with an estimate.
Get a Free Game Porting Estimate
Tell us about your project and receive an estimate, timeline and technical approach within 24 hours.
- Reply within 24 hours
- Strict NDA & 100% IP ownership
- Rated 4.99/5 · 98% Job Success on Upwork